Beauty’s Caress

Beauty’s Caress

3rd-level Transmutation

Casting Time: 1 Action
Range: Touch
Components: V, S
Duration: 1 hour (concentration)

When touched, the target becomes much more attractive, poised, and self confident. Anyone gazing at target must make a Charisma saving throw or become charmed as long as the target is within line of sight. Charmed creatures will go out of their way to be nice to spells target, but may not be convinced to do anything that would bring them harm. If target would ask for anything that might go against their personality and not causing direct harm are allowed another spell save. Anyone harmed by target or any of his allies is no longer charmed and is immune to the effect for next 24 hours.

Onestrum’s Personal Fluidic Enhancer

Onestrum’s Personal Fluidic Enhancer

Cantrip Transmutation

Casting Time: 1 Action
Range: Self
Components: V, S
Duration: 1 hour

Striving to understand every aspect of humanoid sexuality, the infamous Onestrum Fiddler embarked on an exhaustive study on the sexual issue of every single humanoid species before making a stunning discovery.

The bigger ones by and large produced more.
Driven by the desire to do so himself and to give others the same possibility, he distilled the essence of these larger creatures via magical processes and discovered a way to confer their prodigious levels of spooge production on lesser beings.
Now, any mage with a basic understanding of magic is capable of producing amounts of sexual effluvia that would make a Titan proud.

Fascinating Cleavage/Package

Fascinating Cleavage/Package

Cantrip Transmutation

Casting Time: 1 Action
Range: Touch
Components: V, S
Duration: 1 hour

Cast upon a suitable décolletage or lunchbox, this spell renders the area utterly fascinating to those who would be normally attracted to such sights, regardless of the actual state of the area in question.

Those who gaze upon the enchanted crotch or breasts will find themselves oddly fascinated, and vulnerable to buying drinks and doing other favors for the subject of this spell.
The recipient receives a +2 to Charisma checks made to impress those gazing at the touched humanoid. Those gazing at the target can attempt a Wisdom saving throw to negate this effect.

Speedy Undress

Speedy Undress

1st-level Transmutation

Casting Time: 1 Action
Range: 30 feet
Components: V, S, F (Arcane Focus: A lit candle and a handful of tissues.)
Duration: Instantaneous

With a word and a gesture the target’s clothes fall away from their body, leaving them naked apart from the boots they are standing in. This includes any armor but does not include helmets, hats or jewellery.

Some types of clothing are easier and tougher to take off so if the target of thee spell wears:
No armor or Clothing. Target makes a Dexterity save with disadvantage.
Light or medium armor. Target makes a Dexterity save.
Heavy or Magical armor or clothing. Target makes a Dexterity save with advantage.
The original purpose of this spell was for ogling and pranks, as well as saving time when engaged in quick knee-tremblers behind taverns. It has since been misused by adventurers for denuding their targets of their armor to make them easier kills, but its original purpose remains popular.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, add 1 more target for each level above level 1.

Pheromone Enhancer

Pheromone Enhancer

2nd-level Transmutation

Casting Time: 1 Action
Range: Self
Components: V, S, M (Arcane Material Component: Expensive perfume containing musk.)
Duration: 1 hour (Concentration)

When the spell is cast at you you area of effect 10 ft radius that moves with you. This spell causes the target to emit magically charged pheromones, driving all those of the opposite sex within the area wild with desire. Any humanoids of the opposite sex who stray within ten feet of the caster will find themselves irresistibly attracted to them at a base animal level. Humanoids entering area of spell must make a Wisdom save or become Charmed.

The caster also gains expertise to Charisma (Deception, Persuasion) and Wisdom (Insight) checks against humanoids under the effect of the spell. (Expertise doubles proficiency bonus to these skills, even if you do not have that skill proficiency).
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, add 1 hour to the duration of the spell for each level above level 2.