Chanis’s Lightning Whip

Chanis’s Lightning Whip

3rd-level evocation

Casting Time: 1 action
Range: Self
Components: S, M (a copper coin, and a small piece of wool)
Duration: Concentration, up to 1 minute

Your free hand becomes imbued with the raw power of lightning for the duration of the spell. At your whim you can harness this energy into a whip made of lightning.

When you cast the spell, and as an action on each of your turns until the spell ends, you may make a melee spell attack on a target within 15 feet. On a hit, the target takes 3d10 lightning damage.

At Higher Levels. When you cast this spell using a spell slot of 4th or higher, the damage increases by 1d10 for every slot level above 3rd. Additionally, the reach of the whip extends by 5 feet for every two slot levels above 3rd.

Usable by: Sorcerer, Wizard

Radiant Beam

Radiant Beam

Evocation cantrip

Casting Time: 1 action
Range: 120 feet
Components: S, V
Duration: Instantaneous

You shoot a beam of radiant light out of your finger towards a target that you can see within range. Make a ranged spell attack on the target. On a hit, the target takes 1d8 radiant damage.

The spell can create more than one beam at higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You must direct the beams at separate targets. Make a separate attack role for each beam.

Usable by: Cleric

Blinding Flair

Blinding Flair

Evocation cantrip

Casting Time: 1 action
Range: 5 feet
Components: S, V
Duration: Instantaneous

You raise your hand out and briefly illuminate it with a flash of bright light. Each creature within range, other than you, must succeed a Constitution saving throw or be blinded until the start of your next turn.

At higher levels, your flash of light becomes more dangerous. At 5th level, creatures that fail the saving throw take 1d4 radiant damage. This damage inreases by 1d4 when you reach 11th level (2d4), and 17th level (3d4).

Usable by: Cleric, Druid, Sorcerer, Wizard

Stitch Volt

Stitch Volt

Evocation cantrip

Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a twig from a tree that has been struck by lightning)
Duration: Instantaneous

A beam of crackling, blue energy lances out to a creature within range, forming an arc of lightning between you and the target. Make a ranged spell attack. On a hit, the target takes 1d10 lightning damage.

The spell’s damage increases when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

Usable by: Sorcerer, Warlock, Wizard

Judgement

Judgement

Evocation cantrip

Casting Time: 1 action
Range: 60 feet
Components: S, M (a melee weapon wielded with one hand)
Duration: Instantaneous

You thrust your weapon at a creature you deem unworthy. A beam of light shoots forth. Make a ranged spell attack. On a hit, the target takes 1d10 radiant damage.

You have advantage to hit celestials, fey, fiends, and undead with this attack. Celestials hit by this attack take necrotic damage instead of radiant.

The spell’s damage increases when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

Usable by: Cleric