Casting Time: 1 action
Components: V, S, M (a bit of dirt from an unmarked grave)
Duration: Concentration, 1 minute
Lost, wailing souls surround the caster, defending them from harm and lashing out at the living around them. As an action, you surround yourself with dread energies, to protect yourself from harm. While this shroud covers you, all attacks against you have disadvantage. Additionally, you may take a bonus action on each of your turns to spin out a bit of necromantic power to strike at your enemies. You make a ranged spell attack against one creature you can see within 30 feet. On a hit, that creature takes 2d8 necrotic damage, and may not regenerate hit points until the start of your next turn.
Additionally, mindless undead will not attack you while this shield persists. An intelligent undead, such as a lich or a vampire, must succeed on a Wisdom saving throw to strike you, choosing another target on a failure.
Usable by: Cleric, Warlock, Wizard