Song of the Blue Moon

2nd-level enchantment

Casting Time: 1 action
Range: 30ft radius
Components: V, S
Duration: 1 minute (concentration)

You play a beautiful song that brings forth images of a cloudless night sky with a full moon in the minds of any creatures you choose. Any creature that you chose (up to your Charisma modifier) within 30 feet of you that can hear you must make a Charisma saving throw to resist the urge to howl (or make an appropriate call: croak, bleat, crow) at the moon. On a failed save the creature uses its action to howl at the moon before taking any other action. At the end of its turn it can attempt to make another saving throw against the spell. Beasts have a disadvantage on the saving throw against the spell and if the spell is cast at night of full moon all creatures have a disadvantage on the saving throw. Creatures that can’t be charmed or can’t hear aren’t affected by the spell. The spell persists up to 1 minute as long as you use your action each turn to keep playing the song. Once a creature saves it can’t be charmed again by this spell but another unaffected creature can be chosen in its place (up the caster’s Charisma modifier).

If spell is cast on creatures in direct sunlight, or under spell with similar effect, save is made with an advantage.

Usable by: Bard, Druid, Ranger