2nd-level enchantment (ritual)
Casting Time: 1 minute
Components: S, M (ink, and a thin silver wire worth 15gp which the spell consumes)
Duration: 24 hours
This spell mimics the illusory script spe ~ but hides an insidious secret. Any creature reading the text must make a Wisdom saving throw, or be caught in the confusing riddle. A creature who is immune to being charmed is not affected by this spe ~ as is one actively engaged in combat or another hostile situation.
While caught in the riddle, the creature desires to solve the question posed by the text. Most creatures will stand and look at the text, perhaps moving about slightly, pacing, or otherwise fidgeting while considering the query. The creature has disadvantage on any Wisdom (Perception) checks to perceive anything besides the words of the riddle. This enchantment breaks if the creature is in any way put in danger, or if another creature who has passed their save against the spell takes an action to explain the answer to them. The spell is also broken if the creature is forced to move further than 15 feet from the text. A creature will not become hostile to others who force it from its study.
Usable by: Bard, Warlock, Wizard