Dragon Turtle Wyrmling

Medium dragon, neutral

Armor Class 19 (natural armor)
Hit Points 110 (13d8 + 52)
Speed 10ft., swim 30ft.

STR DEX CON INT WIS CHA
19 (+4) 11 (0) 18 (+4) 7 (-2) 11 (0) 7 (-2)

Damage Resistance fire
Senses darkvision 60ft., passive Perception 10
Languages Draconic
Challenge 5 (1,800 XP)

Ambhibious. The dragon turtle can breathe air and water.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit 1 0 (1 d 12 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit 11 (2d6 + 4) slashing damage.

Steam Breath (Recharge 5-6). The dragon turtle exhales scalding steam in a 20-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant resistance against this damage.