Casting Time: 1 action
Range: 60 feet
Components: V, S
You summon a rushing wave of water that manifests in a 60-foot line that is 15 feet wide. Creatures within the radius must make a Strength saving throw. If they fail, they are knocked prone and take 3d6 bludgeoning damage. If they succeed, they are not knocked prone and take half as much damage.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bludgeoning damage increases by 1d6 per slot level above 3rd.
Usable by: Druid, Sorcerer, Warlock, Wizard