Baron of Drax-us

Large fiend(demon), chaotic evil

Armor Class 16 (natural armor)
Hit Points 42 (5d10 + 15)
Speed 30 ft.

16 (+3) 13 (+1) 16 (+3) 9 (-1) 10 (0) 10 (0)

Damage Resistances fire
Senses darkvision 60 ft., passive Perception 10
Languages Abyssal
Challenge 4 (1,100 XP)

Death Throes. When the baron dies, it explodes, and each creature within 30 feet of it must make a DC 15 Dexterity saving throw, taking 11 (3d6) fire damage on a failed save, or half as much damage on a successful one.


Multiattack. The darax-us baron makes two attacks; one with its claw and one with its demonic coil.

Claw. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Demonic Coil. The darax-us baron shoots one of the following demonic coils at one creature it can see within 90 feet of it. It can use demonic coil only once on a turn.

  1. Nether Coil. The baron has a 50 percent chance of summoning one dretch. A summoned dretch appears in an unoccupied space within 30 feet of the target, acts as an ally of the baron, and can’t summon other demons. It remains for 1 minute, until it or the baron dies, or until the baron dismisses it as an action.
  2. Fear Coil. The target must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the baron is visible to the target, ending the effect on itself on a success.
  3. Wounding Coil. The target must make a DC 13 Constitution saving throw, taking 4 (1d4 + 2) lightning damage on a failed save, or half as much on a successful one.

Baron of Drax-us Lore

Darax-us is a powerful demon lord who controls three layers of the Abyss known as the Twisting Nether. He relies on his barons to enforce his will both in his abyssal realms and beyond it. These barons are unique to the prince of the Twisting Nether, and are granted unusual powers for their loyalty.

Powered by Nether. Although not particularly powerful for demons, the barons of Darax-us are able to siphon energy from their domain regardless of where they are. With this siphon they can launch coils of demonic magic. But when the siphon is severed, typically when a baron is slain, the energy is released causing a destructive explosion of abyssal flame.

Demonic Royalty. Unlike other demons, barons can evolve as their competence in serving Darax-us grows. Eventually they can reach the rank of Guard, followed by Fel Knight, and the highest rank, Void Lord. Each time they are promoted their siphon to the nether is widened and they become more powerful.